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Ignore whitespace Rev 387 → Rev 388

/trunk/src/handlers/Emote.cpp
16,7 → 16,8
{
Emote emote = static_cast<Emote>(reader.GetChar());
 
if (emote <= 10 || emote == 12 || emote == 14)
// TODO: Restrict drunk emote
if ((emote >= 1 && emote <= 10) || emote == EMOTE_DRUNK || emote == EMOTE_PLAYFUL)
{
character->Emote(emote, false);
}